C, C#, and C++ documentation and development
Documents, articles, and more about C and its extensions, C++ and C#.
Documents, articles, and more about C and its extensions, C++ and C#.
Find out why Red Hat recommends building Red Hat Enterprise Linux 9 for...
Dive into the state of software documentation for the GNU C library and kernel and explore ways developers can help improve docs.
The glibc-support repository provides a convenient way to develop a wide range of tests for the GNU C library prior to upstream integration.
This short guide explains how to choose a GPU framework and library (e.g., CUDA vs. OpenCL), as well as how to design accurate benchmarks.
Learn how to write a GPU-accelerated quicksort procedure using the algorithm for prefix sum/scan and explore other GPU algorithms, such as Reduce and Game of Life.
This article provides a quick tutorial, explaining how to use GDB's reverse debugging facility, also known as time travel debugging. This will show the basic commands to use this facility.
The first of a four-part series on introductory GPU programming, this article provides a basic overview of the GPU programming model.