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Configure a Jupyter notebook to use GPUs for AI/ML modeling
Article

What is GPU programming?

Kenny Ge

The first of a four-part series on introductory GPU programming, this article provides a basic overview of the GPU programming model.

OpenJDK
Article

Reproducible OpenJDK builds

James Falkner

The Adoptium project has achieved reproducible builds for Java versions 21 and 22 across Linux, Windows, and Mac platforms. This capability ensures an independently verifiable path from source to binary code, enhancing trust in the software and its dependencies.

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Red Hat Developers

Join Red Hat Developer for the software and tutorials to develop cloud applications using Kubernetes, microservices, serverless and Linux.

How Rust makes the Rayon data parallelism library magical
Article

How to consume and expose Rust async crates

Gris Ge

Get an overview of asynchronous design in Rust, and learn how to consume and expose Rust async crates with and without the help of an async executor.

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All things Java

Create Java applications for anything and everything with Red Hat’s runtimes and

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Article

Go for C++ developers: A beginner's guide

Stan Cox

This introduction to the Go programming language for C++ developers examines primary differences in development and program-building environments.

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Article

How Fedora and tox make Python testing easier

Lumír Balhar

Developers should test their Python code with multiple Python versions. Fedora and tox make this task easier, even for many non-Fedora systems.

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Article

How to contribute to LLVM

Nikita Popov

Interested in contributing to the open source LLVM project? This article walks you through the process.

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Article

How I developed a faster Ruby interpreter

Vladimir Makarov

Learn about 8 optimization techniques for a faster interpreter in Ruby which I developed using a dynamically specialized internal representation (IR).

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Article

How to categorize C programs by behavior

Martin Sebor

Could your perfectly running program blow up someday? Learn different types of behavior in the standard and what helps make a correct C or C++ program.

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An introduction to debug events: Learn how to use breakpoints

Keith Seitz

Breakpoints are the most commonly used (and underused) debugging event in a debugger. This article discusses the breakpoint features that GDB offers developers, and shows how to use breakpoints effectively.

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