
Rust All Hands 2019: Array iterators, Rayon, and more
A few weeks ago, I had the pleasure of attending the second annual Rust All Hands meeting, hosted by Mozilla at their Berlin office. The attendees were a mix of volunteers and corporate employees covering the full range of Rust development, including the compiler, language, libraries, docs, tools, operations, and community. Although I’m sure there will be an official summary of the meeting (like last year’s), in this article, I’ll cover a few things I was directly involved in. First, I’ll look at a feature many developers have wanted for a long time…
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