I’ve been working with the CTO of an online video game company to develop a container architecture for his business. The goal is to simplify the deployment of new applications as well as make it easier to go back and change the code on older applications. The desired state is environmental parity across the infrastructure — this will simplify the assignment of work on different applications to different developers. From developer laptops to production servers, the code will just work!
While video game production has unique technical and business requirements, infrastructure parity from developer laptops to production servers is a common desire that touches every industry that relies on application delivery.
Continue reading “Why Infrastructure Parity Matters for Developers Too”